Hello Revuers! Sorry for the absences a of late, but we are officially back. What better way to return than with an interview with one of the top colorists in the game today: Matthew Wilson! We appreciate Matthew for his time and are grateful to him for answering our questions. We hope you enjoy this interview as much as we do!
Hello Matt, Thanks for agreeing to this interview!
- How long have you been a colorist?
I started coloring for Lee Loughridge’s coloring studio, Zylonol Studios in 2003. I first colored books under my own name, and colored less for Zylonol between 2007-2009.
- Was it what you wanted to be when you were a kid?
No, not really. I liked to draw, paint, and sculpt as a kid and wanted to do any of those things when I grew up. I read comics as a kid, but never thought of coloring as a career I might have one day. I took a class on digital coloring for comics in college, and enjoyed it. I only began coloring comics as a job because Zylonol was located in the same town as my college and I applied to work there after I graduated. It was one of the only places locally that I thought I might like to work. One thing led to another and now it’s 13 years later and I’ve colored a lot of comic books.
- What’s the first comic book series you really got into?
Hm. The Teenage Mutant Ninja Turtles collections they put out in the early 90’s. The colored collections, not the original black and white comics. I wasn’t aware of them until I saw the collections in a bookstore. Then, around the same time was the death of Superman, and then the creation of Image comics by a bunch of creators that I already liked from reading their previous work. Another early influence was Marvel and DC trading cards, because there was a card shop near my house that I could ride my bike to after school, and buy cards. Also, Batman The Animated Series was something else I was really in to as a kid.
- Do you prefer superhero comics or other genres?
If I had to pick, I guess I’d pick other genres, but I like reading both superhero books and non-superhero books.
- Who is your favorite superhero?
Hm, that’s a tough one. Probably Batman if I’m picking just one. Or maybe Spider-Man.
- Who is your favorite non superhero character?
Hellboy, maybe? Or maybe John Constantine. Again, that’s tough.
- What’s your favorite series that’s not a superhero series?
Hellboy or Hellblazer in terms of all-time favorite. More recently I’ve really enjoyed East of West, Lazarus, The Autumnlands, and Southern Bastards.
- What is your process like for coloring?
Black and white pages come from the publisher, I give them to my flatter. He puts in flat colors so it’s easier for me to select areas to color. I then read the script and look over the pages to get an idea of how I want to color the issue. I tend to work on an entire scene at one time, if I can. I’ll set the palette for the scene. Then, I’ll color the backgrounds in all the pages, then go back and color all the characters in the pages.. Lastly I’ll do any of the glows or coloring of the lines for things like powers or explosions. I tend to spend about 1 to 2 hours on a page on average.
- How do you choose a color palette?
I usually look for a story reason first. For example, is there an emotion I can help bring out in the color that will help better tell the story? Or do I need to indicate a particular time of day or a specific kind of lighting? I want to make sure the colors are servicing the story. Then I look at what the artist has given me to work with. Have they set up an interesting light source? Is there a clear indication of the time of day, or something in the environment that might suggest a certain color? Then I’ll also take other scenes in to consideration when picking the palette for the scene I’m working on. Like, what came before? What’s happening in the next scene? I like to have an obvious change in palette when the story changes scenes. So, for example, if we’re inside a laboratory in one scene, then we exit the lab to find it’s in the middle of a desert I want to make sure the lab and the desert don’t use similar palettes. And my choice for the lab palette will be very different if the story shows the next scene to be in the middle of the arctic or something, rather than a desert. So I like to know the context around each scene before deciding on a palette.
- What’s your favorite project you’ve ever worked on?
That’s a tough question to answer because I work on so many that I’m probably forgetting an older one that I really enjoyed. And also, as I try to get better at coloring all the time, I tend to like my current projects more because I feel like I’m doing better work now than I did in the past. For example, I worked with Cliff Chiang on Wonder Woman for 3 years, and after that we moved to working on Paper Girls for the last 2 years. I like our work on Paper Girls much more than what I did on Wonder Woman, but that’s because it’s more current, and I believe I’ve gotten better at coloring. But yeah, some of my favorite projects recently are certainly Wonder Woman and Swamp Thing at DC. Daredevil and Black Widow, both with Chris Samnee at Marvel. The last few years of Thor with Russell Dauterman at Marvel. And many of my collaborations with Jamie McKelvie, including Phonogram, The Wicked + The Divine, and Young Avengers.
- Do you have anything coming out soon that we should keep an eye out for?
There’s a series coming out at Image called Black Cloud that I think will be interesting. It’s written by Jason Latour and Ivan Brandon, with art by Greg Hinkle and colors by me. The premise of the story is allowing for some wildly varying visuals, and really pushing me in different directions depending on the scene.
- Who are some of your favorite colorists in the industry today?
Probably my all time favorite is Dave Stewart. His work is what inspired me to keep getting better when I was first starting out. Currently, I’m always amazed when I see something colored by Bettie Breitweiser, Jordie Bellaire, Tamra Bonvillain, Nathan Fairbairn, Jordan Boyd, Nolan Woodard, Frank Martin, Dave McCaig, Nick Filardi, Kelly Fitzpatrick…. And probably just as many names that I’m forgetting. Honestly, there’s SO many good colorists doing interesting work now. Not to mention artists that are fantastic at coloring themselves like Jen Bartel and Kris Anka and Ryan Browne.
- Is there anyone you draw inspiration from?
Just about everyone I mentioned in the last answer, for sure. In terms of art history, or more historical influences, I’ve always been partial to impressionist painters. My earliest influence on how powerful of a tool that color palettes could be was the Rouen Cathedral series of paintings by Claude Monet. Another artist I like to cite in these kinds of answers is Japanese artist Hiroshi Yoshida. He was a 20th century painter and printmaker. His prints were amazing.
- I’ve personally really enjoyed your work on The Wicked and the Divine, especially how your color art is an intricate part of the story telling. How did you build the aesthetic for that book?
A lot of discussion with the rest of the creative team, building on work we had done together as a team on previous works, and trial and error with different ideas for depicting the god’s abilities and performances. We set out knowing we wanted it to look like something “more” than a typical depiction of superhero powers. So pushing things further than I might go on a superhero book was important. We passed a lot of inspiration images back and forth from things like fashion photography and music videos. The fact that the gods are pop stars meant we took a lot of influence from pop culture. Overall, I’m still using the same framework of how I approach coloring a book, but for this book the pieces I bolt on to that framework just happen to be a bit more neon and glow-y.
- In issue 8 of the wicked and the divine your color work is used as a visual aide for the reader, how did you come up with that idea?
That was one of the hardest issues of coloring I’ve ever done. Not because the technical aspects of coloring took me any longer than other books. But the conceptual part was very time consuming. I came up with new palettes on every page, and sometimes in every panel of the page. Trying to figure out how to convey the experience Laura was going through while being influenced by Dio’s powers was a big challenge. One of the biggest ways we could help the reader “feel” what Laura was feeling was how the pages are colored. Things like the tempo of the party and her experience were noted in the script, and I had to try and make sure the colors matched that tempo. Higher contrast, more saturated when the tempo sped up. And then less saturated and intense when the tempo slowed down. This was another instance of using contrasting palettes to really sell each scene. The pages before and after the party are intentionally less saturated and a bit duller in terms of color. That way, when the party scene starts and I use a bunch of saturated colors, they seem even more saturated and brighter because the previous scenes were so dull.
- You have worked with the team of Gillen and McKelvie and with Waid and Samnee on a couple of series’ now, what’s it like to have that level of understanding built with the other members of a creative team?
Long term collaborations are great, because we’re able to really understand each other. Kieron can write to Jamie or my strengths and know we’ll pull off the idea he’s trying to convey. For my part, it means the artist and I can work out exactly how to set up the files to get the best result. Like, any time Jamie draws a god’s crazy power it’s usually on a separate layer so I can easily experiment with it in color. The same goes for Russell’s art on Thor. Each issue we learn something, and as you do dozens of issues together all that accumulated knowledge builds up and makes the process easier and gives us great opportunities to experiment. Working with the same artists for so long also lets us grow and evolve as artists, because we can try different things based on what we liked or didn’t like in our past work. How Jamie or Russell or Samnee are drawing the current issues of our projects has evolved from how they drew earlier issues. And I’ve subtly changed how I color them too. From issue to issue it may be hard to spot, but over time we’re always changing our approach in little ways.
- You have a very distinctive visual style, how did you cultivate that aesthetic?
I have no idea, honestly! I did not set out to cultivate this style. And I’m not even sure I could telly what my “style” is. I kind of feel like I don’t have one, but I hear people say they recognize my colors, so I must have something people identify. But, like most artists, the style is probably a result of the influences I consume and how those influences get pieced together in to the art that I make.
- Burritos or coneys?
I probably like burritos more but I definitely eat more hotdogs.
- Where’s your favorite place to pick up a burrito or a coney when you’re at cons?
JJ’s Red Hots in Charlotte, North Carolina is my favorite hotdog place.
- What’s your favorite convention?
Heroes Con in Charlotte, North Carolina.
- What would be your dream collaboration?
I don’t really have one, I don’t think. I get to work on so many different projects every year, with so many different collaborators that I’m kept busy and fulfilled, which doesn’t leave me much time to dream about future collaborations.
- If you weren’t a comic book artist what would be your career?
A park ranger!
- What’s the biggest difference between working for the big two and on your indie titles?
Some small technical things on certain books, but creatively I’m given a lot of freedom regardless of if the book is work for hire for the big 2 or a creator owned book.
- Who are some of your favorite artists to work with?
All of my regular collaborators like Jamie McKelvie, Cliff Chiang, Chris Samnee, Russell Dauterman, and Kris Anka. I did a bunch of Secret Avengers issues with Michael Walsh and they were a ton of fun to do. Greg Hinkle, who I’m coloring on the upcoming Black Cloud is an amazing artist that’s incredibly fun to color.
- Who are some of your favorite writers to work with?
Again, my regulars are great: Kieron Gillen, Jason Aaron, Brian K Vaughan, Mark Waid. Coloring Star-Lord is the first time I’ve worked with Chip Zdarsky, and he’s been really enjoyable to work with. I only worked with Matt Fraction once, on a Mandarin annual, but he put a lot of thought in to the color when writing that story and that was an enjoyable assignment.
- Who’s your favorite character to color?
Hard to say, as I’m more in to storytelling with palettes than I am in to coloring a specific character. Thor has been fun because it’s been pretty much a straight up fantasy book with some sci-fi visuals. So that’s allowed me to do some really fun and wildly varied palettes. I can say for sure that I often hate coloring red costumes, and I usually don’t like coloring shiny metal. So, I guess it’s good I don’t work on Iron Man!
- What would be a dream series for you to work on?
Black Widow, and I already did it! I enjoy spy stories, so that was a lot of fun to help create the look of one in the latest run of Black Widow. I’ve never worked on a Batman book, and would like to do that one day. But I’d probably want to do some kind of stand alone Elseworlds type story where it’s Batman in the 1920’s or something. And another answer I could give would be anything Hellboy. But I’d never want to try and fill Dave Stewart’s shoes.
- As the comic book industry moves more digital do you feel like there’s been a shift in the industry to recognize the importance of Color Artist?
Yes, but not really because of the trends toward digital. I think the art of coloring is becoming more appreciated as it matures. Digital coloring isn’t that old, it’s only been around a few decades at this point. And the tools we’re using to color have really only become widely accessible even more recently than that. So you’ve got the tools getting better together with the colorists, and artist that color themselves, getting better at using those tools and the result is coloring is getting better and better. A lot of the traditional inking techniques were developed to convey information that older coloring methods could not. Hatching for shading and showing volume in a shape, things like that. Now, there isn’t anything that color can’t convey, and artists have responded to that by sometimes making less marks in black and white and leaving it up to the color to convey those elements of the art. So the role of the colorist has grown more important as their ability to bring substantive additions to the page and the story has grown.
Thank you for your time Matt, I’ve enjoyed talking to you. Looking forward to your great work in the future.